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Re: [freesci-develop] FreeSCI release plan (hash codes)


From: Rune
Subject: Re: [freesci-develop] FreeSCI release plan (hash codes)
Date: Thu, 02 Feb 2006 21:16:46 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.12) Gecko/20050930

Hugues Valois wrote:
> Hello,
> 
>> > Should I report the missing hash codes?
>>
>>   Please do. We don't really want to need the executable (so to speak).
>>
Hi.

I've got one more for the collection:

LSL3 demo (version 0.249)
Interpreter version: 0.000.530 (by executable scan)
Could not identify game by hash code: A3255E9E

I can confirm bug #395:
Initializing vocabulary
_init_vocabulary(): Could not retreive selector names (vocab.997)!
Script initialization failed. Aborting...

/Rune




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