Hi,
This is a question for users and campaign designers. In glob2, the campaign
system works by setting in the map the name of the next map. So campaigns are
not specials maps. But in a traditional campaign, one would like to prevent
players to jump to any map. What I propose is to have a directory campaign,
which holds the first maps. Then a subdirectory for each campaign for
subsequent maps. There would be a campaign chooser screen, with recursion
disabled so only first maps could be selected. Is it ok for you ? Do you have
any suggestion ?
Thanks,
Steph
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