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Re: [glob2-devel] Usability question
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Usability question |
Date: |
Sun, 17 Oct 2004 23:04:14 -0500 |
User-agent: |
KMail/1.6.2 |
On Sunday 17 October 2004 22:44, MOA3333 wrote:
> we canoot cheat "a lot" in a network game.....
>
> every command is calcuated in the own computer.
> There is no such think as poiting the mouse on the enemmy (like in
> shooter games) the only ceat we can have is that we can see the hole
> map....
>
> ;)
>
Yeah, I know. What I was alluring to was cheating by skipping a map in the
campain. :)
It really is nice how it is almost impossible to cheat in a net game. With
some games, cheating is a real problem. Glob2 is just better all the way :)
MWM