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Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...

From: Udo Giacomozzi
Subject: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...
Date: Mon, 12 Nov 2007 10:32:52 +0100

Hello strk,

Monday, November 12, 2007, 10:16:16 AM, you wrote:
>> But would also mean a lot of memory copies. Closing on the usage side
>> would just be an additional final check.

It's not that easy. Other than the need to know if it is a dynamic
shape it also complicates the check because you have a point that does
not come from the array. So no more

  const edge& edg = pth.m_edges[eno];
s> Another problem (which is present already, since we're closign the
s> path) is that distance from the stroke should *not* be checked on
s> the virtual (added for closing) edge. So point_test (and maybe the
s> renderer too) should know what's a real edge and what's just a
s> virtual one.

Why is that wrong? The p.p. also closes the stroke for unfinished


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