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Re: When C++, and when scheme

From: Han-Wen Nienhuys
Subject: Re: When C++, and when scheme
Date: Tue, 15 Feb 2005 22:20:09 +0100

address@hidden writes:
> Han-Wen Nienhuys <address@hidden> writes:
> >     * Then I add simple constructions, such as stress on the 1st note of a
> >     slur/1st note of a bar.  I should do some reading up on what are the
> >     most important facets of getting a credible performance.
> Okay.  I'll make a first pass at Snobs, then.  Shouldn't be too hard,
> and not all that different from what I was doing in the first place.
> I'll start by stealing the property code from Grobs, then add the
> other functionality when it turns out that I need it.  My goal is to
> start simple, and only add complexity when necessary.

OK. My original plan was for the snobs to also have a parent like
structure like grobs, perhaps with callbacks. Each snob has a parent
determining the timing. So, when you create an Arpeggio, all notes
have their parent set to the Arpeggio, and to determine the onset of
the note, the callback for the Arpeggio is executed, which shifts
different notes in the chord.

Don't know if its a good idea, though.

 Han-Wen Nienhuys   |   address@hidden   | 

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