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From: | Jared Mark |
Subject: | [Nel] Something I don't understand about the license agreement. |
Date: | Mon, 19 Feb 2001 18:41:44 -0600 |
I just want to make sure I understand this
right...
I use this source code to build the base of my
game...
I do all sorts of work to make my own game built around this
core engine...
I then try to get people to play the game...
People get the game (for free, or at least, for the cost of
shipping it, but no profit can be made on that...)
I charge for the monthly service to the game, and make boat
loads of money...
But then, because of the way this license reads, someone else
can request the entire source code to my game, set up their own game that's
exactly like mine, and charge people to use it just like I am doing...
So if all of the above is correct... what is the point of me
making my game using NeL in the first place? When someone can just steal
my entire game (not just the NeL source, but all of the "derivitive works" that
are packaged with it as a whole), and run the game service themselves...
basically, taking me out of the loop entirely.
If I'm completely off here, I appologise. I'm extremely
new to the whole "open source" thing...
My main concern is that I have a bunch of gameplay concepts
that I want to implement... having nothing to do with graphical quality, or any
sort of innovative programming... I have plot, and I have what I consider a
"bigger and better plan" than anything UO or EQ or AC have ever done... and this
license is basically saying that I have to give all of THAT stuff up if I choose
to use NeL as my core code?
*scratches head*
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