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Re: [PATCH] doc: fix some typos in manual
From: |
Jose E. Marchesi |
Subject: |
Re: [PATCH] doc: fix some typos in manual |
Date: |
Sat, 25 Sep 2021 17:58:25 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux) |
Hi Guillermo.
> Here are some changes I found following the Poke's manual,
> Please let me know your comment .. :-)
This is OK for both master and maint/poke-1.
If you dont' have write access to the repo, please create an account in
savannah and let me know your username. I will then add you to the poke
group and give you write access to poke.git.
Thanks!
>
> Kinds regards,
> Guillermo
>
> * doc/poke.texi (Poking a SBM Image):
> - Fix bit-concatenation operator.
> - Fix definition lines.
> - Fix write pixels offset in IOS.
> ---
> doc/poke.texi | 25 +++++++++++++------------
> 1 file changed, 13 insertions(+), 12 deletions(-)
>
> diff --git a/doc/poke.texi b/doc/poke.texi
> index 9d61cc9e..df3df7f2 100644
> --- a/doc/poke.texi
> +++ b/doc/poke.texi
> @@ -3323,8 +3323,8 @@ bytes. Using the bit-concatenation operator, we could
> do something
> like:
>
> @example
> -(poke) var bg = 255UB::255UB::255UB
> -(poke) var fg = 255UB::99UB::71UB
> +(poke) var bg = 255UB:::255UB:::255UB
> +(poke) var fg = 255UB:::99UB:::71UB
> (poke) bg
> (uint<24>) 0xffffff
> (poke) fg
> @@ -3458,12 +3458,13 @@ pixels. The first line in our image would be:
> Let's complete the image lines:
>
> @example
> -(poke) var l0 = [bga,fga,bga,fga,bga]
> +(poke) var l0 = [bga,fga,fga,bga,bga]
> (poke) var l1 = [bga,fga,bga,fga,bga]
> -(poke) var l2 = [bga,fga,fga,bga,bga]
> -(poke) var l3 = [bga,fga,bga,bga,bga]
> -(poke) var l4 = l3
> +(poke) var l2 = l1
> +(poke) var l3 = l0
> +(poke) var l4 = [bga,fga,bga,bga,bga]
> (poke) var l5 = l4
> +(poke) var l6 = l4
> @end example
>
> @noindent
> @@ -3479,12 +3480,12 @@ do that:
>
> @example
> (poke) byte[3][5] @@ 5#B = l0
> -(poke) byte[3][5] @@ 10#B = l1
> -(poke) byte[3][5] @@ 15#B = l2
> -(poke) byte[3][5] @@ 20#B = l3
> -(poke) byte[3][5] @@ 25#B = l4
> -(poke) byte[3][5] @@ 30#B = l5
> -(poke) byte[3][5] @@ 35#B = l6
> +(poke) byte[3][5] @@ 20#B = l1
> +(poke) byte[3][5] @@ 35#B = l2
> +(poke) byte[3][5] @@ 50#B = l3
> +(poke) byte[3][5] @@ 65#B = l4
> +(poke) byte[3][5] @@ 80#B = l5
> +(poke) byte[3][5] @@ 95#B = l6
> @end example
>
> @noindent