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[PULL 13/31] docs/clocks: add device's clock documentation


From: Peter Maydell
Subject: [PULL 13/31] docs/clocks: add device's clock documentation
Date: Thu, 30 Apr 2020 12:51:24 +0100

Add the documentation about the clock inputs and outputs in devices.

This is based on the original work of Frederic Konrad.

Signed-off-by: Damien Hedde <address@hidden>
Reviewed-by: Alistair Francis <address@hidden>
Reviewed-by: Edgar E. Iglesias <address@hidden>
Message-id: address@hidden
[PMM: Editing pass for minor grammar, style and Sphinx
 formatting fixes]
Reviewed-by: Peter Maydell <address@hidden>
Signed-off-by: Peter Maydell <address@hidden>
---
 docs/devel/clocks.rst | 391 ++++++++++++++++++++++++++++++++++++++++++
 docs/devel/index.rst  |   1 +
 2 files changed, 392 insertions(+)
 create mode 100644 docs/devel/clocks.rst

diff --git a/docs/devel/clocks.rst b/docs/devel/clocks.rst
new file mode 100644
index 00000000000..e5da28e2111
--- /dev/null
+++ b/docs/devel/clocks.rst
@@ -0,0 +1,391 @@
+Modelling a clock tree in QEMU
+==============================
+
+What are clocks?
+----------------
+
+Clocks are QOM objects developed for the purpose of modelling the
+distribution of clocks in QEMU.
+
+They allow us to model the clock distribution of a platform and detect
+configuration errors in the clock tree such as badly configured PLL, clock
+source selection or disabled clock.
+
+The object is *Clock* and its QOM name is ``clock`` (in C code, the macro
+``TYPE_CLOCK``).
+
+Clocks are typically used with devices where they are used to model inputs
+and outputs. They are created in a similar way to GPIOs. Inputs and outputs
+of different devices can be connected together.
+
+In these cases a Clock object is a child of a Device object, but this
+is not a requirement. Clocks can be independent of devices. For
+example it is possible to create a clock outside of any device to
+model the main clock source of a machine.
+
+Here is an example of clocks::
+
+    +---------+      +----------------------+   +--------------+
+    | Clock 1 |      |       Device B       |   |   Device C   |
+    |         |      | +-------+  +-------+ |   | +-------+    |
+    |         |>>-+-->>|Clock 2|  |Clock 3|>>--->>|Clock 6|    |
+    +---------+   |  | | (in)  |  | (out) | |   | | (in)  |    |
+                  |  | +-------+  +-------+ |   | +-------+    |
+                  |  |            +-------+ |   +--------------+
+                  |  |            |Clock 4|>>
+                  |  |            | (out) | |   +--------------+
+                  |  |            +-------+ |   |   Device D   |
+                  |  |            +-------+ |   | +-------+    |
+                  |  |            |Clock 5|>>--->>|Clock 7|    |
+                  |  |            | (out) | |   | | (in)  |    |
+                  |  |            +-------+ |   | +-------+    |
+                  |  +----------------------+   |              |
+                  |                             | +-------+    |
+                  +----------------------------->>|Clock 8|    |
+                                                | | (in)  |    |
+                                                | +-------+    |
+                                                +--------------+
+
+Clocks are defined in the ``include/hw/clock.h`` header and device
+related functions are defined in the ``include/hw/qdev-clock.h``
+header.
+
+The clock state
+---------------
+
+The state of a clock is its period; it is stored as an integer
+representing it in units of 2 :sup:`-32` ns. The special value of 0 is used to
+represent the clock being inactive or gated. The clocks do not model
+the signal itself (pin toggling) or other properties such as the duty
+cycle.
+
+All clocks contain this state: outputs as well as inputs. This allows
+the current period of a clock to be fetched at any time. When a clock
+is updated, the value is immediately propagated to all connected
+clocks in the tree.
+
+To ease interaction with clocks, helpers with a unit suffix are defined for
+every clock state setter or getter. The suffixes are:
+
+- ``_ns`` for handling periods in nanoseconds
+- ``_hz`` for handling frequencies in hertz
+
+The 0 period value is converted to 0 in hertz and vice versa. 0 always means
+that the clock is disabled.
+
+Adding a new clock
+------------------
+
+Adding clocks to a device must be done during the init method of the Device
+instance.
+
+To add an input clock to a device, the function ``qdev_init_clock_in()``
+must be used.  It takes the name, a callback and an opaque parameter
+for the callback (this will be explained in a following section).
+Output is simpler; only the name is required. Typically::
+
+    qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev);
+    qdev_init_clock_out(DEVICE(dev), "clk_out");
+
+Both functions return the created Clock pointer, which should be saved in the
+device's state structure for further use.
+
+These objects will be automatically deleted by the QOM reference mechanism.
+
+Note that it is possible to create a static array describing clock inputs and
+outputs. The function ``qdev_init_clocks()`` must be called with the array as
+parameter to initialize the clocks: it has the same behaviour as calling the
+``qdev_init_clock_in/out()`` for each clock in the array. To ease the array
+construction, some macros are defined in ``include/hw/qdev-clock.h``.
+As an example, the following creates 2 clocks to a device: one input and one
+output.
+
+.. code-block:: c
+
+    /* device structure containing pointers to the clock objects */
+    typedef struct MyDeviceState {
+        DeviceState parent_obj;
+        Clock *clk_in;
+        Clock *clk_out;
+    } MyDeviceState;
+
+    /*
+     * callback for the input clock (see "Callback on input clock
+     * change" section below for more information).
+     */
+    static void clk_in_callback(void *opaque);
+
+    /*
+     * static array describing clocks:
+     * + a clock input named "clk_in", whose pointer is stored in
+     *   the clk_in field of a MyDeviceState structure with callback
+     *   clk_in_callback.
+     * + a clock output named "clk_out" whose pointer is stored in
+     *   the clk_out field of a MyDeviceState structure.
+     */
+    static const ClockPortInitArray mydev_clocks = {
+        QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback),
+        QDEV_CLOCK_OUT(MyDeviceState, clk_out),
+        QDEV_CLOCK_END
+    };
+
+    /* device initialization function */
+    static void mydev_init(Object *obj)
+    {
+        /* cast to MyDeviceState */
+        MyDeviceState *mydev = MYDEVICE(obj);
+        /* create and fill the pointer fields in the MyDeviceState */
+        qdev_init_clocks(mydev, mydev_clocks);
+        [...]
+    }
+
+An alternative way to create a clock is to simply call
+``object_new(TYPE_CLOCK)``. In that case the clock will neither be an
+input nor an output of a device. After the whole QOM hierarchy of the
+clock has been set ``clock_setup_canonical_path()`` should be called.
+
+At creation, the period of the clock is 0: the clock is disabled. You can
+change it using ``clock_set_ns()`` or ``clock_set_hz()``.
+
+Note that if you are creating a clock with a fixed period which will never
+change (for example the main clock source of a board), then you'll have
+nothing else to do. This value will be propagated to other clocks when
+connecting the clocks together and devices will fetch the right value during
+the first reset.
+
+Retrieving clocks from a device
+-------------------------------
+
+``qdev_get_clock_in()`` and ``dev_get_clock_out()`` are available to
+get the clock inputs or outputs of a device. For example:
+
+.. code-block:: c
+
+   Clock *clk = qdev_get_clock_in(DEVICE(mydev), "clk_in");
+
+or:
+
+.. code-block:: c
+
+   Clock *clk = qdev_get_clock_out(DEVICE(mydev), "clk_out");
+
+Connecting two clocks together
+------------------------------
+
+To connect two clocks together, use the ``clock_set_source()`` function.
+Given two clocks ``clk1``, and ``clk2``, ``clock_set_source(clk2, clk1);``
+configures ``clk2`` to follow the ``clk1`` period changes. Every time ``clk1``
+is updated, ``clk2`` will be updated too.
+
+When connecting clock between devices, prefer using the
+``qdev_connect_clock_in()`` function to set the source of an input
+device clock.  For example, to connect the input clock ``clk2`` of
+``devB`` to the output clock ``clk1`` of ``devA``, do:
+
+.. code-block:: c
+
+    qdev_connect_clock_in(devB, "clk2", qdev_get_clock_out(devA, "clk1"))
+
+We used ``qdev_get_clock_out()`` above, but any clock can drive an
+input clock, even another input clock. The following diagram shows
+some examples of connections. Note also that a clock can drive several
+other clocks.
+
+::
+
+  +------------+  +--------------------------------------------------+
+  |  Device A  |  |                   Device B                       |
+  |            |  |               +---------------------+            |
+  |            |  |               |       Device C      |            |
+  |  +-------+ |  | +-------+     | +-------+ +-------+ |  +-------+ |
+  |  |Clock 1|>>-->>|Clock 2|>>+-->>|Clock 3| |Clock 5|>>>>|Clock 6|>>
+  |  | (out) | |  | | (in)  |  |  | | (in)  | | (out) | |  | (out) | |
+  |  +-------+ |  | +-------+  |  | +-------+ +-------+ |  +-------+ |
+  +------------+  |            |  +---------------------+            |
+                  |            |                                     |
+                  |            |  +--------------+                   |
+                  |            |  |   Device D   |                   |
+                  |            |  | +-------+    |                   |
+                  |            +-->>|Clock 4|    |                   |
+                  |               | | (in)  |    |                   |
+                  |               | +-------+    |                   |
+                  |               +--------------+                   |
+                  +--------------------------------------------------+
+
+In the above example, when *Clock 1* is updated by *Device A*, three
+clocks get the new clock period value: *Clock 2*, *Clock 3* and *Clock 4*.
+
+It is not possible to disconnect a clock or to change the clock connection
+after it is connected.
+
+Unconnected input clocks
+------------------------
+
+A newly created input clock is disabled (period of 0). This means the
+clock will be considered as disabled until the period is updated. If
+the clock remains unconnected it will always keep its initial value
+of 0. If this is not the desired behaviour, ``clock_set()``,
+``clock_set_ns()`` or ``clock_set_hz()`` should be called on the Clock
+object during device instance init. For example:
+
+.. code-block:: c
+
+    clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
+                             dev);
+    /* set initial value to 10ns / 100MHz */
+    clock_set_ns(clk, 10);
+
+Fetching clock frequency/period
+-------------------------------
+
+To get the current state of a clock, use the functions ``clock_get()``,
+``clock_get_ns()`` or ``clock_get_hz()``.
+
+It is also possible to register a callback on clock frequency changes.
+Here is an example:
+
+.. code-block:: c
+
+    void clock_callback(void *opaque) {
+        MyDeviceState *s = (MyDeviceState *) opaque;
+        /*
+         * 'opaque' is the argument passed to qdev_init_clock_in();
+         * usually this will be the device state pointer.
+         */
+
+        /* do something with the new period */
+        fprintf(stdout, "device new period is %" PRIu64 "ns\n",
+                        clock_get_ns(dev->my_clk_input));
+    }
+
+Changing a clock period
+-----------------------
+
+A device can change its outputs using the ``clock_update()``,
+``clock_update_ns()`` or ``clock_update_hz()`` function. It will trigger
+updates on every connected input.
+
+For example, let's say that we have an output clock *clkout* and we
+have a pointer to it in the device state because we did the following
+in init phase:
+
+.. code-block:: c
+
+   dev->clkout = qdev_init_clock_out(DEVICE(dev), "clkout");
+
+Then at any time (apart from the cases listed below), it is possible to
+change the clock value by doing:
+
+.. code-block:: c
+
+   clock_update_hz(dev->clkout, 1000 * 1000 * 1000); /* 1GHz */
+
+Because updating a clock may trigger any side effects through
+connected clocks and their callbacks, this operation must be done
+while holding the qemu io lock.
+
+For the same reason, one can update clocks only when it is allowed to have
+side effects on other objects. In consequence, it is forbidden:
+
+* during migration,
+* and in the enter phase of reset.
+
+Note that calling ``clock_update[_ns|_hz]()`` is equivalent to calling
+``clock_set[_ns|_hz]()`` (with the same arguments) then
+``clock_propagate()`` on the clock. Thus, setting the clock value can
+be separated from triggering the side-effects. This is often required
+to factorize code to handle reset and migration in devices.
+
+Aliasing clocks
+---------------
+
+Sometimes, one needs to forward, or inherit, a clock from another
+device.  Typically, when doing device composition, a device might
+expose a sub-device's clock without interfering with it.  The function
+``qdev_alias_clock()`` can be used to achieve this behaviour. Note
+that it is possible to expose the clock under a different name.
+``qdev_alias_clock()`` works for both input and output clocks.
+
+For example, if device B is a child of device A,
+``device_a_instance_init()`` may do something like this:
+
+.. code-block:: c
+
+    void device_a_instance_init(Object *obj)
+    {
+        AState *A = DEVICE_A(obj);
+        BState *B;
+        /* create object B as child of A */
+        [...]
+        qdev_alias_clock(B, "clk", A, "b_clk");
+        /*
+         * Now A has a clock "b_clk" which is an alias to
+         * the clock "clk" of its child B.
+         */
+    }
+
+This function does not return any clock object. The new clock has the
+same direction (input or output) as the original one. This function
+only adds a link to the existing clock. In the above example, object B
+remains the only object allowed to use the clock and device A must not
+try to change the clock period or set a callback to the clock. This
+diagram describes the example with an input clock::
+
+    +--------------------------+
+    |        Device A          |
+    |         +--------------+ |
+    |         |   Device B   | |
+    |         | +-------+    | |
+    >>"b_clk">>>| "clk" |    | |
+    |  (in)   | |  (in) |    | |
+    |         | +-------+    | |
+    |         +--------------+ |
+    +--------------------------+
+
+Migration
+---------
+
+Clock state is not migrated automatically. Every device must handle its
+clock migration. Alias clocks must not be migrated.
+
+To ensure clock states are restored correctly during migration, there
+are two solutions.
+
+Clock states can be migrated by adding an entry into the device
+vmstate description. You should use the ``VMSTATE_CLOCK`` macro for this.
+This is typically used to migrate an input clock state. For example:
+
+.. code-block:: c
+
+    MyDeviceState {
+        DeviceState parent_obj;
+        [...] /* some fields */
+        Clock *clk;
+    };
+
+    VMStateDescription my_device_vmstate = {
+        .name = "my_device",
+        .fields = (VMStateField[]) {
+            [...], /* other migrated fields */
+            VMSTATE_CLOCK(clk, MyDeviceState),
+            VMSTATE_END_OF_LIST()
+        }
+    };
+
+The second solution is to restore the clock state using information already
+at our disposal. This can be used to restore output clock states using the
+device state. The functions ``clock_set[_ns|_hz]()`` can be used during the
+``post_load()`` migration callback.
+
+When adding clock support to an existing device, if you care about
+migration compatibility you will need to be careful, as simply adding
+a ``VMSTATE_CLOCK()`` line will break compatibility. Instead, you can
+put the ``VMSTATE_CLOCK()`` line into a vmstate subsection with a
+suitable ``needed`` function, and use ``clock_set()`` in a
+``pre_load()`` function to set the default value that will be used if
+the source virtual machine in the migration does not send the clock
+state.
+
+Care should be taken not to use ``clock_update[_ns|_hz]()`` or
+``clock_propagate()`` during the whole migration procedure because it
+will trigger side effects to other devices in an unknown state.
diff --git a/docs/devel/index.rst b/docs/devel/index.rst
index a9e1200dff3..bb8238c5d6d 100644
--- a/docs/devel/index.rst
+++ b/docs/devel/index.rst
@@ -27,3 +27,4 @@ Contents:
    bitops
    reset
    s390-dasd-ipl
+   clocks
-- 
2.20.1




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