qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[PULL 28/87] target/ppc: implement vsraq


From: Cédric Le Goater
Subject: [PULL 28/87] target/ppc: implement vsraq
Date: Wed, 2 Mar 2022 12:07:04 +0100

From: Matheus Ferst <matheus.ferst@eldorado.org.br>

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br>
Message-Id: <20220225210936.1749575-23-matheus.ferst@eldorado.org.br>
Signed-off-by: Cédric Le Goater <clg@kaod.org>
---
 target/ppc/insn32.decode            |  1 +
 target/ppc/translate/vmx-impl.c.inc | 23 +++++++++++++++++------
 2 files changed, 18 insertions(+), 6 deletions(-)

diff --git a/target/ppc/insn32.decode b/target/ppc/insn32.decode
index 96ee73024218..7a9fc1dffa38 100644
--- a/target/ppc/insn32.decode
+++ b/target/ppc/insn32.decode
@@ -485,6 +485,7 @@ VSRAB           000100 ..... ..... ..... 01100000100    @VX
 VSRAH           000100 ..... ..... ..... 01101000100    @VX
 VSRAW           000100 ..... ..... ..... 01110000100    @VX
 VSRAD           000100 ..... ..... ..... 01111000100    @VX
+VSRAQ           000100 ..... ..... ..... 01100000101    @VX
 
 ## Vector Integer Arithmetic Instructions
 
diff --git a/target/ppc/translate/vmx-impl.c.inc 
b/target/ppc/translate/vmx-impl.c.inc
index 8a1e64d7f2e0..27ed87fcd6db 100644
--- a/target/ppc/translate/vmx-impl.c.inc
+++ b/target/ppc/translate/vmx-impl.c.inc
@@ -834,9 +834,10 @@ TRANS_FLAGS(ALTIVEC, VSRAH, do_vector_gvec3_VX, MO_16, 
tcg_gen_gvec_sarv);
 TRANS_FLAGS(ALTIVEC, VSRAW, do_vector_gvec3_VX, MO_32, tcg_gen_gvec_sarv);
 TRANS_FLAGS2(ALTIVEC_207, VSRAD, do_vector_gvec3_VX, MO_64, tcg_gen_gvec_sarv);
 
-static bool do_vector_shift_quad(DisasContext *ctx, arg_VX *a, bool right)
+static bool do_vector_shift_quad(DisasContext *ctx, arg_VX *a, bool right,
+                                 bool alg)
 {
-    TCGv_i64 hi, lo, t0, n, zero = tcg_constant_i64(0);
+    TCGv_i64 hi, lo, t0, t1, n, zero = tcg_constant_i64(0);
 
     REQUIRE_VECTOR(ctx);
 
@@ -844,6 +845,7 @@ static bool do_vector_shift_quad(DisasContext *ctx, arg_VX 
*a, bool right)
     hi = tcg_temp_new_i64();
     lo = tcg_temp_new_i64();
     t0 = tcg_temp_new_i64();
+    t1 = tcg_const_i64(0);
 
     get_avr64(lo, a->vra, false);
     get_avr64(hi, a->vra, true);
@@ -853,7 +855,10 @@ static bool do_vector_shift_quad(DisasContext *ctx, arg_VX 
*a, bool right)
     tcg_gen_andi_i64(t0, n, 64);
     if (right) {
         tcg_gen_movcond_i64(TCG_COND_NE, lo, t0, zero, hi, lo);
-        tcg_gen_movcond_i64(TCG_COND_NE, hi, t0, zero, zero, hi);
+        if (alg) {
+            tcg_gen_sari_i64(t1, lo, 63);
+        }
+        tcg_gen_movcond_i64(TCG_COND_NE, hi, t0, zero, t1, hi);
     } else {
         tcg_gen_movcond_i64(TCG_COND_NE, hi, t0, zero, lo, hi);
         tcg_gen_movcond_i64(TCG_COND_NE, lo, t0, zero, zero, lo);
@@ -861,7 +866,11 @@ static bool do_vector_shift_quad(DisasContext *ctx, arg_VX 
*a, bool right)
     tcg_gen_andi_i64(n, n, 0x3F);
 
     if (right) {
-        tcg_gen_shr_i64(t0, hi, n);
+        if (alg) {
+            tcg_gen_sar_i64(t0, hi, n);
+        } else {
+            tcg_gen_shr_i64(t0, hi, n);
+        }
     } else {
         tcg_gen_shl_i64(t0, lo, n);
     }
@@ -886,13 +895,15 @@ static bool do_vector_shift_quad(DisasContext *ctx, 
arg_VX *a, bool right)
     tcg_temp_free_i64(hi);
     tcg_temp_free_i64(lo);
     tcg_temp_free_i64(t0);
+    tcg_temp_free_i64(t1);
     tcg_temp_free_i64(n);
 
     return true;
 }
 
-TRANS_FLAGS2(ISA310, VSLQ, do_vector_shift_quad, false);
-TRANS_FLAGS2(ISA310, VSRQ, do_vector_shift_quad, true);
+TRANS_FLAGS2(ISA310, VSLQ, do_vector_shift_quad, false, false);
+TRANS_FLAGS2(ISA310, VSRQ, do_vector_shift_quad, true, false);
+TRANS_FLAGS2(ISA310, VSRAQ, do_vector_shift_quad, true, true);
 
 #define GEN_VXFORM_SAT(NAME, VECE, NORM, SAT, OPC2, OPC3)               \
 static void glue(glue(gen_, NAME), _vec)(unsigned vece, TCGv_vec t,     \
-- 
2.34.1




reply via email to

[Prev in Thread] Current Thread [Next in Thread]