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Speed and 3D space
From: |
Todd Allen |
Subject: |
Speed and 3D space |
Date: |
Fri, 06 Jun 1997 14:21:27 -0400 |
I have two unrelated swarm questions.
First, what sort of experiences have all of you had with speed in
swarm? I need to be able to simulations with large numbers of agents
(500K or more) and am finding that speed becomes an issue with even a
small number of agents (5K). Any suggestions or comments on the issue
of speed? Specifically, is the messaging machinery of obj-C the
bottleneck?
Second, is there a 3D space library available? I need a way to display
agents in a 3D space and I need a way to distinguish points in the space
which have a small number of agents from those with a larger number of
agents (i.e. by the size or color of the dots in the space.)
Thanks,
Todd Allen
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