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Re: [Adonthell-devel] Waste's Edge progress


From: Tyler Nielsen
Subject: Re: [Adonthell-devel] Waste's Edge progress
Date: Tue, 30 Mar 2010 17:44:57 -0600

On Tue, Mar 30, 2010 at 1:33 PM, Kai Sterker <address@hidden> wrote:
Another thing I found was the jumping will result in the character
ending up at a incorrect z position, often stuck. Is that something
you're looking at, Tyler?

I didn't know about it (I didn't know you could jump), but it's in the area I'm look at, so I'll look at it.  Just for the record, here is a list of things I'm planning on working on:

* Bad shadow placement, both on the stairs, and there are some oddities below and to the right of the stairs.
* Making the shadows work correctly on the 'original' staircase.
* Jumping not working correctly.

After that, I'll look at the map interaction task you mentioned earlier.  Is there anything setup for bug tracking that I should be using?

Tyler

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