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Re: [glob2-devel] Re: level 1 buildings not repairable?

From: Kai Antweiler
Subject: Re: [glob2-devel] Re: level 1 buildings not repairable?
Date: Thu, 12 Apr 2007 13:55:59 +0200
User-agent: Gnus/5.1007 (Gnus v5.10.7) XEmacs/21.4.20 (linux)

> I tried adding my saved game to Savannah bug 19542, but Savannah
> wouldn't allow this because the file size is 689 K which exceeds
> Savannah's limit of 512 K.  I'm happy to e-mail it to anyone who wants
> to look at it.

Try to compress it.

I now have an save game where only AIs play which crashes in cvs.
A similar game does not crash AIs in the version from last month.
I'm now very confident that this bug was introduced by the patch
that I talked about yesterday.  Fixing it should be as simple as
reverting every part of that new "forbiddenzone around buildings"
feature in recent cvs and checking that no other patches rely on

I attach the complete diff:

Attachment: diff-2507-2508.txt
Description: the bad patch

Kai Antweiler

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