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Re: [glob2-devel] Re: level 1 buildings not repairable?

From: Stéphane Magnenat
Subject: Re: [glob2-devel] Re: level 1 buildings not repairable?
Date: Thu, 12 Apr 2007 10:49:04 +0200
User-agent: KMail/1.9.6

> When I discovered this bug, I remember repairing genuine level 1
> buildings, not building sites.  (This was after a battle in which
> several inns and hotels were damaged.)  So my big question is:  Why
> did the code think my _buildings_ were building _sites_?

The code does not, I do ; at least it was the case in the savegames of the 
Config assert bug report.



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