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Re: [glob2-devel] Re: level 1 buildings not repairable?
From: |
Joe Wells |
Subject: |
Re: [glob2-devel] Re: level 1 buildings not repairable? |
Date: |
Thu, 12 Apr 2007 13:16:52 +0100 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux) |
Kai Antweiler <address@hidden> writes:
>> I tried adding my saved game to Savannah bug 19542, but Savannah
>> wouldn't allow this because the file size is 689 K which exceeds
>> Savannah's limit of 512 K. I'm happy to e-mail it to anyone who wants
>> to look at it.
>
> Try to compress it.
Oh, right. Duh. Now I feel dumb. Doing right now. Done.
--
Joe
> I now have an save game where only AIs play which crashes in cvs.
> A similar game does not crash AIs in the version from last month.
> I'm now very confident that this bug was introduced by the patch
> that I talked about yesterday. Fixing it should be as simple as
> reverting every part of that new "forbiddenzone around buildings"
> feature in recent cvs and checking that no other patches rely on
> it.
>
> I attach the complete diff:
- Re: [glob2-devel] assert commented in alpha22, (continued)
- Re: [glob2-devel] assert commented in alpha22, Kai Antweiler, 2007/04/11
- Re: [glob2-devel] assert commented in alpha22, Stéphane Magnenat, 2007/04/12
- level 1 buildings not repairable? (was: [glob2-devel] assert commented in alpha22), Joe Wells, 2007/04/12
- Re: level 1 buildings not repairable? (was: [glob2-devel] assert commented in alpha22), Stéphane Magnenat, 2007/04/12
- Re: level 1 buildings not repairable? (was: [glob2-devel] assert commented in alpha22), Cyrille Dunant, 2007/04/12
- [glob2-devel] Re: level 1 buildings not repairable?, Joe Wells, 2007/04/12
- Re: [glob2-devel] Re: level 1 buildings not repairable?, Stéphane Magnenat, 2007/04/12
- Re: [glob2-devel] Re: level 1 buildings not repairable?, Joe Wells, 2007/04/12
- Re: [glob2-devel] Re: level 1 buildings not repairable?, Joe Wells, 2007/04/12
- Re: [glob2-devel] Re: level 1 buildings not repairable?, Kai Antweiler, 2007/04/12
- Re: [glob2-devel] Re: level 1 buildings not repairable?,
Joe Wells <=
- Re: [glob2-devel] Re: level 1 buildings not repairable?, Joe Wells, 2007/04/12
- are hidden forbidden zones for upgrades working? (was: [glob2-devel] assert commented in alpha22), Joe Wells, 2007/04/12