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Re: SWARM Boids
From: |
Eric Werk |
Subject: |
Re: SWARM Boids |
Date: |
Wed, 02 Jun 1999 19:57:16 +0200 |
Thanks Marcus!
I have now implemented a Polygon class as a subslass of
CanvasItem. I used my "Vector" class to represent points
and have a list of vectors, which defines the polygon.
I'm quite happy with the result! :-)
I use 3 general, non-standard classes: PriorityQueue for
selecting the closest Boid, Vector for 2D vector math and
Polygon. I guess I should use some Collection class in
stead of PriorityQueue...
As before, the code is in: http://www.daimi.au.dk/~werk/swarm/boid/
Tared and gzip'd file is
http://www.daimi.au.dk/~werk/swarm/boid/boid.tar.gz
/Eric Werk
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- SWARM Boids, Eric Werk, 1999/06/01
- Re: SWARM Boids,
Eric Werk <=