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Thanks!
From: |
Makoto Igarashi |
Subject: |
Thanks! |
Date: |
Wed, 30 Jan 2002 17:04:36 +0900 |
Dear Rick,
Thank you for your help.
In message "Re: How does the agent know other's information?"
Tue, 29 Jan 2002 06:24:35 -0500
Rick Riolo <address@hidden> wrote:
> if i understand your question, then
> building on the codes below, one could just do this:
>
> id otherBug;
> ...
>
> if ( (otherBug = [world getObjectAtX: newX Y: newY]) != nil ) ) {
> [otherBug getHaveEaten];
> ...
> }
>
> assuming the Bug's have a getHaveEaten method, of course.
This is the answer for my question, and sorry for my strange English. I
did not understand [world getObjectAtX: newX Y: newY], but understand
now. The solution works perfectly. Thanks again.
Regards,
--
_ Makoto Igarashi _____________________________________________________
_ mailto:address@hidden
_ http://urban.tutrp.tut.ac.jp/~igarashi/
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