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From: | David White |
Subject: | [Wesnoth-dev] C++ streams and VC++6 |
Date: | Tue, 26 Apr 2005 17:53:48 -0500 |
User-agent: | Mozilla Thunderbird 0.8 (Windows/20040913) |
Unfortunately it seems the istreams implementation that ships with VC++6 is very slow. It can take a very long time for an uncached game to load a campaign -- up to a minute on my 2Ghz machine, and some users seem to report it taking many minutes.
Can anyone comment on the feasibility of reverting to something else?At the moment I am trying to compile with Cygwin to investigate the feasibility of abandoning VC++6 as a development platform.
David
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