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Re: [glob2-devel] documentation for --nox (hurray!) (was: Optimization s


From: Kai Antweiler
Subject: Re: [glob2-devel] documentation for --nox (hurray!) (was: Optimization suggestions (Map::updateLocalGradient()))
Date: Thu, 6 Sep 2007 01:09:43 +0200

> Yay!  Documentation finally!  Can you please, please, please add this
> to some more official location?  (Does glob2 have a man page with
> invocation instructions?)

No, it does not.  But it has an old help command:
#glob2 --help
Globulation 2
Command line arguments:
-s      set resolution and depth (for instance : -s640x480 or -s640x480x32)
-f/-F   set/clear full screen
-r/-R   set/clear resizable window
-g/-G   enable/disable OpenGL acceleration (GPU use)
-c/-C   enable/disable custom cursor
-l      low speed graphics: disable some transparency effects
-h      high speed graphics: max of transparency effects
-v      set the music volume
-m/-M   mute/unmute the sound (both music and speech)
-d      add a directory to the directory search list
-u      specify a user name
-y      specify an alternative hostname for YOG server
-host <map file name> <YOG username> <YOG password>      runs only as
a YOG game host text-based server
-nox <game file name>    runs the game without using the X server
-textshot <directory>    takes pictures of various translation texts
as they are drawn on the screen, requires the convert command
-vs <name>      save a videoshot as name
-version        print the version and exit


> Can you add an AI _after_ the game is already running, or do you have
> to do it at the beginning?

You have to do this at the beginning.
-- 
Kai Antweiler




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