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Re: Building IceCat on macos 10.15


From: Jean-Christophe Helary
Subject: Re: Building IceCat on macos 10.15
Date: Fri, 24 Apr 2020 09:20:19 +0900

Thank you Johannes.

> On Apr 24, 2020, at 4:43, Johannes Marbach <address@hidden> wrote:
> 
> Hey Jean-Christophe,
> 
>>> I also seem to recall that some C++ errors went away after manually
>>> installing the command line headers from Xcode.
>>> 
>> There again, I did not have to do that 2 years ago.
> 
> I think this changed with Xcode 10. The release notes [1] mentioned this:
> 
>> The command line tools will search the SDK for system headers by default. 
>> However, some software may fail to build correctly against the SDK and 
>> require macOS headers to be installed in the base system under /usr/include. 
>> If you are the maintainer of such software, we encourage you to update your 
>> project to work with the SDK or file a bug report for issues that are 
>> preventing you from doing so. As a workaround, an extra package is provided 
>> which will install the headers to the base system. In a future release, this 
>> package will no longer be provided. You can find this package at:
>> 
>> /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg

That's the thing with that headers missing. I see. I had the same issue 
building emacs recently.

On 10.15 the packages are not provided anymore but I seem to remember there was 
a workaround. Thank you very much.

> I am not sure if that is the solution for your issue of course.

I'll try !

JC

> 
> Best,
> Johannes
> 
> [1]: 
> https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes

Jean-Christophe Helary
-----------------------------------------------
http://mac4translators.blogspot.com @brandelune





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