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Re: [Nel] NeL Network Engine


From: Nicolas Hognon
Subject: Re: [Nel] NeL Network Engine
Date: Thu, 22 Feb 2001 17:01:57 +0100
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; 0.8) Gecko/20010215

i've got the same problem for the project i work for  :
how many thread can i run under win nt/2000 and linux

i haven't made test about this yet ... but if some one answer to this
question it will be cool :))

(B) As we are building a *massively* multiplayer game, we expect to have
a great number of connections (even if all clients won't be connected on
the same machine), therefore a great number of threads. Does anybody
know the scale limits on Linux systems (and on Windows BTW), i.e. the
optimum and maximum thread numbers per process and per system ?

I'm sure a lot of you are great Linux specialists, so you probably have
an idea about this issues.


--
Nicolas Hognon
address@hidden

Virtools - The Behavior Company
Tel. (+33) 1 42 71 46 86 / Fax. (+33) 1 42 71 86 53
http://www.virtools.com/



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