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From: | Thomas Huth |
Subject: | Re: ui/cocoa.m compile error (Cocoa -> SDL) |
Date: | Mon, 17 Jan 2022 10:41:57 +0100 |
User-agent: | Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.4.0 |
On 10/01/2022 11.33, Liviu Ionescu wrote:
I now have successful builds on all platforms, including on macOS 11 with Apple Silicon and macOS 10.13 with Intel, but I had to disable Cocoa support, and enable SDL support. The resulting binaries (qemu-system-arm/aarch64/riscv32/riscv64) start, but I could not tell if the lack of Cocoa in the macOS builds has some disadvantages or not. Are there any emulated Arm/RISC-V machines that use graphics, so I can test my macOS binaries with?
Have a look here: https://www.qemu-advent-calendar.org/2018/#day-16 https://www.qemu-advent-calendar.org/2018/#day-24 HTH, Thomas
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