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Re: ui/cocoa.m compile error (Cocoa -> SDL)


From: Thomas Huth
Subject: Re: ui/cocoa.m compile error (Cocoa -> SDL)
Date: Mon, 17 Jan 2022 10:41:57 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.4.0

On 10/01/2022 11.33, Liviu Ionescu wrote:
I now have successful builds on all platforms, including on macOS 11 with Apple 
Silicon and macOS 10.13 with Intel, but I had to disable Cocoa support, and 
enable SDL support.

The resulting binaries (qemu-system-arm/aarch64/riscv32/riscv64) start, but I 
could not tell if the lack of Cocoa in the macOS builds has some disadvantages 
or not.


Are there any emulated Arm/RISC-V machines that use graphics, so I can test my 
macOS binaries with?

Have a look here:

 https://www.qemu-advent-calendar.org/2018/#day-16
 https://www.qemu-advent-calendar.org/2018/#day-24

HTH,
 Thomas





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