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Re: [glob2-devel] New unit allocation system almost done

From: Stéphane Magnenat
Subject: Re: [glob2-devel] New unit allocation system almost done
Date: Mon, 26 Mar 2007 13:33:51 +0200
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> By the way:
> Can we profit from dual processors?

We could easily put sound, and with some more works graphics, on another 
thread. But there is probably areas that need more works.

> Those seem to become standard.
> I have the impression, that we are memory intensive but don't rely
> much on heavy computation.  Maybe a separate thread which creates a
> queue of random numbers?

why would we want a queue of random numbers as we need to have a synchronized 
random generator (remember syncrand)



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