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Re: [glob2-devel] hidden forbidden areas, successful game counter for re


From: Kai Antweiler
Subject: Re: [glob2-devel] hidden forbidden areas, successful game counter for releases (was: Rewrite and disappearance syndrom)
Date: Wed, 10 Oct 2007 23:57:01 +0200

> My suspicion up to now has been that the problem is that hidden
> forbidden areas are sometimes not being removed at all.

This sounds more likely.


> I knew already that placing ordinary forbidden areas could sometimes
> solve problems caused by the hidden forbidden areas, but I have not
> been sure why this can solve the problem.

Did it happen to you at least once, that placing a forbidden area did
not solve this problem?


> I still recommend making the hidden forbidden areas not be hidden.

Me too.
Does anyone know enough about glob2 graphics?
-- 
Kai Antweiler




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