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hidden forbidden areas for buildings (was: [glob2-devel] Rewrite and dis
From: |
Joe Wells |
Subject: |
hidden forbidden areas for buildings (was: [glob2-devel] Rewrite and disappearance syndrom) |
Date: |
Fri, 12 Oct 2007 15:14:17 +0100 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.1 (gnu/linux) |
"Leo Wandersleb" <address@hidden> writes:
>> > The feature should be removed.
>>
>> Sure. But then some other mechanism is needed to solve the same
>> original problem that the hidden forbidden areas were designed to
>> solve. What do you suggest?
>
> the use of forbidden area mechanisms is without alternative when it
> comes to buildings.
No forbidden area is needed when the building is not changing size.
(Nonetheless, the implementation currently uses one. For example,
when repairing.)
> The only question is, should there be a hidden forbidden area before
> we build or should we build on top of own units so they leave the
> building due to the forbidden area that is connected with the
> building.
See this message for a detailed proposal that also solves many other
problems:
http://lists.gnu.org/archive/html/glob2-devel/2007-04/msg00781.html
> Now when units are built or released from a building we iterate over
> the border of that building to release them.
> Why not simply check if the center of the building is occupied and
> if not put it there?
So you would allow workers and warriors to walk on top of existing
buildings?
> Maybe even put globs on top of others.
You would even allow workers and warriors to walk on top of other
workers and warriors?
> Handling of forbidden areas would make them leave the building in an
> expected way.
> I would expect a reduction of code in some places and don't see
> negative impacts.
--
Joe
- [glob2-devel] hidden forbidden areas, successful game counter for releases (was: Rewrite and disappearance syndrom), (continued)
- Re: [glob2-devel] Rewrite and disappearance syndrom, Kai Antweiler, 2007/10/10
- Re: [glob2-devel] Rewrite and disappearance syndrom, Leo Wandersleb, 2007/10/10
- Re: [glob2-devel] Rewrite and disappearance syndrom, Joe Wells, 2007/10/10
- Re: [glob2-devel] Rewrite and disappearance syndrom, Bradley Arsenault, 2007/10/11
- Re: [glob2-devel] Rewrite and disappearance syndrom, Joe Wells, 2007/10/12
- Re: [glob2-devel] Rewrite and disappearance syndrom, Leo Wandersleb, 2007/10/12
- hidden forbidden areas for buildings (was: [glob2-devel] Rewrite and disappearance syndrom),
Joe Wells <=
- Re: hidden forbidden areas for buildings (was: [glob2-devel] Rewrite and disappearance syndrom), Leo Wandersleb, 2007/10/12
- [glob2-devel] Re: hidden forbidden areas for buildings, Joe Wells, 2007/10/12
- Re: [glob2-devel] Re: hidden forbidden areas for buildings, Leo Wandersleb, 2007/10/12
- Re: [glob2-devel] Re: hidden forbidden areas for buildings, Joe Wells, 2007/10/12
- Re: [glob2-devel] Re: hidden forbidden areas for buildings, Kai Antweiler, 2007/10/13
- Re: [glob2-devel] Re: hidden forbidden areas for buildings, Leo Wandersleb, 2007/10/13
- [glob2-devel] Re: hidden forbidden areas for buildings, Leo Wandersleb, 2007/10/12
- Re: [glob2-devel] Re: hidden forbidden areas for buildings, Joe Wells, 2007/10/12