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[Openexr-devel] OpenEXR files with nonlinearly encoded RGB


From: Deke Kincaid
Subject: [Openexr-devel] OpenEXR files with nonlinearly encoded RGB
Date: Sat, 28 Feb 2015 13:26:21 -0800

I bugged this internally at The Foundry when I saw your pull request on oiio a week or so back

If anyone really wants it email our support and refer to this id:  Bug 47739 - Add half float support to Tiff


On Friday, February 27, 2015, Larry Gritz <address@hidden> wrote:
TIFF spec addenda may support fp16, but Nuke (among many other apps) doesn't read it correctly, which makes it nearly useless on a VFX pipeline.



On February 27, 2015 12:24:44 PM PST, Chris Cox <address@hidden> wrote:
No, 32 bit float is 32 bit float.
And TIFF supports 16 (half, same as EXR), 24, and 96 bit float formats as
well.


Chris





On 2/27/15 6:44 AM, "Elle Stone" <address@hidden> wrote:

Are there differences in the number of stops that can be held in 32-bit
floating point tiffs vs 32-bit floating point OpenEXR images?




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