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Re: Level comment management tool
From: |
Jarno Elonen |
Subject: |
Re: Level comment management tool |
Date: |
Sat, 16 Aug 2003 14:15:19 +0300 |
User-agent: |
KMail/1.5.3 |
> Well, yep, its pretty freaky, but I doubt that it is all that much
> usefull in the long run. All that is really needed after all is a
> little thumbnail that gives a basic idea of the level structure,
> nothing more, the level in its full beauty should be rendered in the
> game engine itself, and nowhere else.
Yes.. As I wrote before, it is possible but clumsy to make a thumbnail
generator in PHP. The best way, IMO, would still be to have a command line
option in Pingus for generating screenshot of given level , use ImageMagick
to rescale it and then either use Pingus directly as a CGI script or
(preferably) always run a local script that updates the thumbnails before
uploading the new level files on the web server. How about it?
- Jarno
- Level comment management tool, Jarno Elonen, 2003/08/13
- Re: Level comment management tool, David Philippi, 2003/08/14
- Re: Level comment management tool, Ingo Ruhnke, 2003/08/16
- Re: Level comment management tool,
Jarno Elonen <=
- Re: Level comment management tool, Ingo Ruhnke, 2003/08/16
- Re: Level comment management tool, David Philippi, 2003/08/16
- Re: Level comment management tool, Jarno Elonen, 2003/08/16
- Re: Level comment management tool, Ingo Ruhnke, 2003/08/16
- Re: Level comment management tool, Jarno Elonen, 2003/08/17
- Re: Level comment management tool, David Philippi, 2003/08/17
- Re: Level comment management tool, Ingo Ruhnke, 2003/08/18
- Re: Level comment management tool, David Philippi, 2003/08/18
- Re: Level comment management tool, Ingo Ruhnke, 2003/08/18
- Re: Level comment management tool, David Philippi, 2003/08/18