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[Wesnoth-cvs-commits] wesnoth changelog
From: |
Susanna Björverud |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Sun, 20 Mar 2005 07:22:57 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Susanna Björverud <address@hidden> 05/03/20 12:22:57
Modified files:
. : changelog
Log message:
Updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.532&tr2=1.533&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.532 wesnoth/changelog:1.533
--- wesnoth/changelog:1.532 Sun Mar 20 10:38:01 2005
+++ wesnoth/changelog Sun Mar 20 12:22:56 2005
@@ -1,21 +1,9 @@
CVS HEAD:
- * Update HttT and TRoW to use the ruined keeps where appropriate
* Added UNIT and PLACE_IMAGE macros to utils.cfg
-<<<<<<< changelog
-<<<<<<< changelog
- * added new multiplayer map: Icy Waters
- * balancing changes: increased cost of Orcish Assassin and Troll Whelp by 1
gold each
- * balancing changes: improved defense of gryphon units on mountains.
Increased movement speed of steadfast dwarvish units. Improved attack of
Dwarvish Guardsman to 5-3. Made berserk only active on offense.
- * made 'loyal' a trait which is only given to units explicitly by the
scenario designer
- * added the 'dextrous' trait and applied it to Elves
-=======
-=======
- * added OS X ScrapManager support
->>>>>>> 1.525
- * fixed swamp transition (NW, SE) graphics
- * added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
- * added new graphics for keep-keep transitions
->>>>>>> 1.521
+ * terrain improvements
+ * fixed swamp transition (NW, SE) graphics
+ * added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
+ * added new graphics for keep-keep transitions
* language and i18n
* new translations: Estonian, Japanese
* updated translations: Catalan, Dutch, French, German, Greek, Hungarian,
@@ -23,15 +11,18 @@
* fixed untranslatable strings
* language fixes and polishing (English)
* campaign modifications
+ * updated TDH and SotBE to use the new [objectives] tag
+ * updated HttT and TRoW to use the ruined keeps where appropriate
* dialog improvements in EI
* new map for Drowned Plains (EI)
* unit modifications
* increased cost of Orcish Assassin and Troll Whelp by 1 gold each
* improved defense of gryphon units on mountains.
* increased movement speed of steadfast dwarvish units.
- * improved Dwarvish Thunderer's melee attack to 5-3
+ * improved Dwarvish Thunderer's melee attack to 6-2, and gave him 3 more HP
* improved attack of Dwarvish Guardsman to 5-3.
- * improved attack of Dwarvish Ulfserker to 5-4, and made berserk only active
on offense.
+ * gave Dwarvish Fighter 2 more HP
+ * made berserk only active on offense.
* made 'loyal' a trait which is only given to units explicitly by the
scenario designer
* added the 'dextrous' trait and applied it to Elves
* fixed several image files being referred to by wrong name
@@ -42,10 +33,13 @@
* Fixed a giant error in Drake Clasher description
* WML modifications
* made [capture_village] accept a location range
- * various bug fixes and code clean ups
+ * Added support for [objectives] event actions, to set objectives. This,
+ along with prestart events, is now the preferred way of setting objectives,
+ although the old way is still supported.
* multiplayer improvements
* rewrite of mp lobby code
* changed Broken_Bridge to use new ruined castles
+ * added new multiplayer map: Icy Waters
* changed King_of_the_Hill to use a Dwarvish Castle
* messages are now displayed in the user's colour when prefixed with /me
* fixed bug that made the ai recruit badly
@@ -60,9 +54,8 @@
* share the object files between all the programs to halve the time of a full
compilation
* the "End turn" button is now disabled when it is irrelevant.
* Added the ability for sides to have different objectives.
- * Added support for [objectives] event actions, to set objectives. This,
- along with prestart events, is now the preferred way of setting objectives,
- although the old way is still supported.
+ * added OS X ScrapManager support
+ * various bug fixes and code clean ups
Version 0.8.11:
* new translation:
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/03/03
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/03/03
- [Wesnoth-cvs-commits] wesnoth changelog, Guillaume Melquiond, 2005/03/03
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/10
- [Wesnoth-cvs-commits] wesnoth changelog, Jon Daniel, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Alex Turner, 2005/03/11
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/03/14
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/03/19
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/03/20
- [Wesnoth-cvs-commits] wesnoth changelog,
Susanna Björverud <=
- [Wesnoth-cvs-commits] wesnoth changelog, James Spencer, 2005/03/21
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/22
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/23
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/24
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/25
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/03/25
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/03/28
- [Wesnoth-cvs-commits] wesnoth changelog, John McNabb, 2005/03/29
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/31
- [Wesnoth-cvs-commits] wesnoth changelog, Susanna Björverud, 2005/03/31