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Re: [Adonthell-general] SRPMS for Adonthell and Waste's Edge


From: Kai Sterker
Subject: Re: [Adonthell-general] SRPMS for Adonthell and Waste's Edge
Date: Wed, 20 Feb 2008 19:29:49 +0100

On Wed, Feb 20, 2008 at 5:13 PM, Mathieu Bridon <address@hidden> wrote:

>  > That would be a good point then to advertise our search for help to
>  > get at least one (better more) additional developers, two artists and
>  > a writer to get going with a map editor and game content. More about
>  > this in a while, but I thought I might mention it at least briefly.

>  Sorry, can't help with that. My Python coding is very limited and I
>  have absolutely no artistic talent. The only thing I can help is
>  packaging and translating to french. but I could help forwarding your
>  advertisement too :)

That would be nice. In the past, around half the contributors came to
the project through personal contact instead of some announcement on
some website.


>  In fact, I have a working RPM of adonthell, but it will never be
>  accepted in Fedora repositories as rpmlint is complaining about some
>  "zero-length files" in the API documentation. As I don't know how
>  doxygen works, I don't know if I can just remove them :S

These seem to be image maps describing which part of an image is
clickable. Even if they are empty, there might be a usemap attribute
that refers to them. I would guess that most browsers would still
render things correctly, even if the file is not available.

But again, it might be easier to just exclude the API doc from the
rpm. If at all, it should go into a devel or doc rpm, IMO.


>  Once this is done, I can submit it to the Fedora repositories. I don't
>  know how much time it will take, but it might take some time: I need to
>  find a sponsor, he has to review my package and if it's ok, I need to
>  submit a second RPM for inclusion so they can see it was nota one time
>  luck (hopefully, I will have 2 RPMs to submit: adonthell and
>  wastesedge :)
>
>  But while I'll be waiting for approval, it can be good to put them on
>  the download section of adonthell :)

I can do that then, once you are ready.

Kai




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