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Re: Renaissance, Obj-C, Handling the sound attribute of a button
From: |
Nicola Pero |
Subject: |
Re: Renaissance, Obj-C, Handling the sound attribute of a button |
Date: |
Thu, 23 Sep 2010 10:46:38 +0200 (CEST) |
> I copy my sound file: GombHangja_Magas.wav into the
> /usr/lib/GNUstep/Sounds/ directory where the sound files 'Bottle',
> 'Blow', 'Basso' etc. are, and in Gorm I can heare my sound file too.
Great - you're making progress :-)
It sounds that it's a problem finding the sound file. In your Renaissance
application, did you list the sound file in the xxx_RESOURCE_FILES ? If you
don't,
it won't be copied into the .app directory, and so it won't be found. ;-)
So, make sure you have 'GombHangja_Magas.wav' (or whatever the name of the sound
file that you're trying to use) in the variable xxx_RESOURCE_FILES for your
application in your GNUmakefile.
If you don't have one such variable, add it to your GNUmakefile --
xxx_RESOURCE_FILES = GombHangja_Magas.wav
where xxx must be replaced with the name of your application. ;-)
Thanks
- Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/19
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button,
Nicola Pero <=
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/24
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Yavor Doganov, 2010/09/29
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Nicola Pero, 2010/09/29