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Re: Renaissance, Obj-C, Handling the sound attribute of a button
From: |
Yavor Doganov |
Subject: |
Re: Renaissance, Obj-C, Handling the sound attribute of a button |
Date: |
Wed, 29 Sep 2010 11:37:07 +0000 (UTC) |
User-agent: |
Pan/0.133 (House of Butterflies) |
В Fri, 24 Sep 2010 09:00:06 +0200, Csanyi Pal написа:
> The GombHangja_Magas.wav soundfile is already there in the app's
> Resources directory.
Perhaps you could try with removing the extension from the sound
attribute, e.g. <button ... sound="GombHangja_Magas" ... />?
According to the Renaissance manual, there is no need to specify the file
extension. But I really doubt that's the culprit... If it still fails,
which I think will happen, it might be a Renaissance bug. To track it
down, I'd suggest to put breakpoints and step through to see what
actually happens.
What happens with a classic simple "Hello World" program using plain
setSound: methods (i.e. no nibs, no renaissance markup)?
- Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/19
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Germán Arias, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Nicola Pero, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/23
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Csanyi Pal, 2010/09/24
- Re: Renaissance, Obj-C, Handling the sound attribute of a button,
Yavor Doganov <=
- Re: Renaissance, Obj-C, Handling the sound attribute of a button, Nicola Pero, 2010/09/29