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Re: [Enigma-devel] Improved version of Sentry Duty level

From: Andreas Lochmann
Subject: Re: [Enigma-devel] Improved version of Sentry Duty level
Date: Tue, 12 Jul 2005 13:45:38 +0200
User-agent: Mozilla Thunderbird 1.0 (X11/20041206)

Daniel Heck wrote:

I like the idea of reordering the current levels into four level packs
of ~100 levels each.  Is anyone willing to coordinate this effort?  Some
of the old levels could also use a small update (use newer stone
types/floor tiles, add easy mode, more hints).  It's probably a good
deal of work, but it's one of the last remaining things that need to be
done for a 1.0 release.  The first level pack should also gently
introduce most of the objects in the game.

Also, I agree with Jacob that a strict ordering by difficulty is
probably not what we want.  The first 50 landscapes should be relatively
easy, though.

- Daniel

When ordering the levels by difficulty or themes,
a "pick-a-random-level"-feature would be quite
interesting, I think. However, I don't know how
much work this would be...


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