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Re: [netPanzer-Devel] Plans


From: David Mills
Subject: Re: [netPanzer-Devel] Plans
Date: 31 Aug 2003 13:56:23 +0200

First of all hi to all the list, since this is my first post...

I've been programming for 6 years (dos, win32, linux) and have a fair
amount of graphics experiance (mainly 3D), though not that much with the
various APIs

A few sugesstions:


> 
> -Ripping out win32 code:
> I think supporting msvc for testing isn't really worth the effort. (I 
> personally don't have msvc anyway). We will need to scatter the code with 
> lots of #ifdefs and can't change the interfaces to the system specific 
> things. In general it's hard to keep msvc compatibility for all the people 
> without msvc.

If we rip out DD and replace it with a mixture SDL/OpenGL, it'll compile
under windows (even msvc) anyway, providing we through the right
librarys at it, so keeping win32 compatibility isn't really a problem
(porting back to win32, when SDL is used should be trivial).


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